British vs Zulus
This game was played at the end of May 2025 and was one of the first appearances of Tom's newly painted Zulu Army. I am grateful to him for producing the material that follows.
This game was played at the end of May 2025 and was one of the first appearances of Tom's newly painted Zulu Army. I am grateful to him for producing the material that follows.
In this game the Zulus set up the table and the British chose the side of the table to advance from. The Zulus rolled a die for their home village and this was placed on the hill on their side of the table.
The Zulus chose to deploy one blind (Leader 2) in the long grass on their left flank facing the hill in the centre left of the table. In the centre behind the open cultivation they deployed two blinds (dummy). The remaining three blinds (C-in-C, Leader 1 and Leader 3) were deployed on their right behind the hill and the home village. The Zulus put 30 objective points on the hill with the home village, 45 points on the hill on the right centre line and 20 points on the hill centre left) Their orders were for Leader 2 to engage the hill on the right, Leader 1 to advance over the centre right hill and for Leader 3 and the C-in-C to move round the right of the hill and to wheel round to attach the British left.
The British split their command into two forces with one leader taking the irregulars (2 mounted rifles and 3 Natal native contingents) supported by the artillery. The second command was made up of the 6 regular infantry units, baggage, the C-in-C and leader). The irregular command was to enter the centre of the table and to advance between the two areas of long grass and to deploy and hold the centre line with the mounted rifles to engage forward to find the enemy. The second regular column was to leave the baggage on the base line then advance to the hill on the centre right and to hold this (allocating 45 objective points to this hill).
In the first bound the British manage to max out on initiative and end up reaching their chosen hold positions and the Zulu blinds all move forward to meet them. In the second move the British move 4 regular infantry units over the brow of the hill and form a firing line with 2 units in reserve. The second command deploys their artillery with their NNC and move their irregular horse over the hill on the British left to confront the three Zulu blinds. The Zulus deploy their Leader 1 and move towards the mounted rifles while the other two blinds move round to their right. Then Leader 2 moves through the long grass and deploys ready to attack the hill held by the British regulars.
Over the next few moves Zulu Leader 2 leads an attack on the British regulars on the hill, holding them in place while Zulu Leader 1 attacks the irregulars and the C-in-C and Leader 3 move round the flank. The mounted rifles fire on the Zulu Leader 2 then move to the left to hold up the flanking Zulu commands while the NNC and Artillery face Zulu Leader 2.
The the following moves Zulu Leader 2 continues his attack on the British regulars on the hill, suffering heavy casualties before getting into contact but are forced back and reform in the cover of the long grass. Zulu Leader 2 engages the NNC and artillery, forcing the artillery to retire but the NNC manages to counter-charge, forcing several Zulu units to retire. The C-in-C’s Command is delayed when he is hit by fire from the mounted rifles, while at the same time the other leaders all roll a 1 or 2 for initiative.
The British C-in-C uses the respite to change orders and move four units of British infantry to the flank and to bring up the baggage behind the hill to the protection of the infantry. However, just as they manage to form up the Zulus attack, forcing one unit of mounted rifles to retire from the table and the other to fall back off the hill. The Zulus charge the NNC in front of the newly formed British line, forcing them to retire. The Zulus then hit the British infantry before they can fire and force them back. In the last turn Zulu Leader 2 makes one final attack on the hill but is forced back by the fire of the two remaining British line units. At this point the Game ended.
The Zulus had 45 percent of their army remaining with Leader 1 and 2’s commands both being almost wiped out, the others suffering minimal losses. They had captured 2 hills totalling 75 objective points but lost 1 worth 20 points, leaving the Zulus with 100 points.
The British had 70 percent of their strength remaining with most of the casualties being taken by the irregulars and artillery They had captured their one objective giving then a grand total of 115 points. So at the end of the game the British get a narrow victory by 15 points.