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Deployment and Reinforcements
The Prussians
I Corps, 1st Division: Within 6" of Nouilly in any desired
formation.
I Corps, 2nd Division: Within 6" of Noisseville in any desired
formation.
I Corps, Corps Troops: Within 6" of Nouilly or Noisseville
in any desired formation.
VII Corps, 13th Division: Within 6" of point 13 on the map,
in any desired formation.
VII Corps, 14th Division: Within 6" of point 14 on the map,
in any desired formation.
VII Corps, Corps Troops: Within 6" of point 13 or 14 on the
map, in any desired formation.
IX Corps: Within 6" of point IX on the map, in any desired
formation.
1st Cavalry Division: Within 6" of Peltre in any desired formation.
The French
III Corps, 1st Division: North of Colombey on the hill and within
10" of Colombey, but not within 12" of the Prussians.
Infantry in any desired formation, artillery is limbered.
III Corps, 2nd Division: In March Column and Limbered within 6"
of point 2 on the map.
III Corps, 3rd Division: Within the Bois de Borny forest. Infantry
in any desired formation, artillery is limbered.
III Corps, 4th Division: Within 6" of point 4 on the map.
Infantry in any desired formation, artillery is limbered.
IV Corps, 2nd Division: Within 6" of Mey but not within 12"
of the Prussians. Infantry in any desired formation, artillery is
limbered.
IV Corps, 3rd Division: Within 6" of Villers l'Orme but not
within 12" of the Prussians. Infantry in any desired formation,
artillery is limbered.
IV Corps, Cavalry Division: Within 6" of point C on the map,
but not within 12" of the Prussians. Infantry in any desired
formation, artillery is limbered.
IV Corps, Corps Troops: Within 6" of St. Julien, artillery
is limbered.
1st Guard Division: Within 6" of point G on the map. Infantry
in any desired formation, artillery is limbered.
II Corps, 1st Division: In March Column and Limbered within 6"
of point 1 on the map.
II Corps, 2nd Division: Off table, may enter at point M from the
French 16:00 turn (see Victory points). In March Column and Limbered.
Terrain
All towns, villages and woods give a -1 defensive and fire modifier.
The two forts give a -2 defensive and fire modifier to their artillery
unit.
The River Moselle, in the North West corner of the map, is unfordable.
All other streams are 1" wide and are fordable by infantry
and cavalry units. Artillery may only cross at bridges and where
roads cross the stream.
Map
This is taken directly from Bill Haggart's excellent scenario.
It is at Map
.
Victory Points
For all scenarios if the Prussians control the road exits marked
M, then all French units on the table count as destroyed. Except
for the Withdraw option, the normal victory point schedule for Fire
and Fury is used. With the exception of cavalry and light infantry
units, for which victory points are awarded at half the normal rate.
Attack:
The French:
Lose 5 victory points if the 2nd Division, II Corps is brought
on table.
Gain the following victory points per turn for each of the roads
off the west or south of the battlefield.
At the beginning of the Prussian 16:00 phase - 4 v.p per road.
At the beginning of the Prussian 16:30 phase - 3 v.p per road.
At the beginning of the Prussian 17:00 and 17:30 phases - 2 v.p
per road.
At the beginning of the Prussian 18:00 to 20:00 phases - 1 v.p
per road.
The Prussians:
Gain the following victory points per turn for each of the roads
off the west or south of the battlefield.
At the beginning of the French 16:00 to 18:00 phases - 1 v.p per
road.
At the beginning of the French 18:30 to 19:30 phases - 2 v.p per
road.
At the beginning of the French 20:00 phase - 3 v.p per road.
At the beginning of the French 20:30 phase - 4 v.p per road.
Dither:
The French:
Lose 5 victory points if the 2nd Division, II Corps is brought
on table.
Gain 1 victory point for each unspent Infantry unit the French
withdraw off the map at point M, including 2nd Division, II Corps.
Gain 1/2 a victory point for each unspent Chase, Cavalry or Artillery
unit withdraw off the map at point M, including 2nd Division, II
Corps.
The Prussians:
Gain 10 victory points for controlling the following at the end
of the game - Mey, Borny, Grigy, Vallieres, Fort St. Julien and
Fort Queuleu.
Withdraw:
The French:
All victory points that the French get for causing Prussian casualties
are halved.
Lose 5 victory points if the 2nd Division, II Corps is brought
on table.
Gain 1 victory point for each unspent Infantry unit the French
withdraw off the map at point M, including 2nd Division, II Corps.
Gain 1/2 a victory point for each unspent Chase, Cavalry or Artillery
unit withdraw off the map at point M, including 2nd Division, II
Corps.
The Prussians:
The Prussians triple all the victory points they would get for
causing French casualties.
All French units that have not withdrawn at the end of the game
count as destroyed and the points are tripled.
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